8/28/2023 0 Comments 3d animation workflow pdf![]() put a texture on it) you need to unwrap it and create a UV-map. ![]() UV-Unwrapping (In order to "paint" your model (e.g.So your model isn't allowed to have more than x polygons/tris. Sometimes - often in games - you have a polycount budget. Retopologize (Highpoly models are hard to work with, so you take the model and "rebuild" it, with less polygons.Sculpting (Basically "creating" the character in 3D, with all the small details.Concept models (Very rough models to proof the concepts work in 3D and in general).Concept phase (Where rough concepts and ideas are gathered and refined - mostly 2D).This depends on your personal workflow and/or the workflow of your contractor/employer.īasically (if we wanted to create a simple animation, with just a character) (in my experience) it's always something like this (some of the following tasks are usually - but not always - done by different artists):
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